Let us look at how a Loyalty Reward Program can pay for itself via the scenario below.
In this situation (for the sake of simple mathematics), let us say Retail Store A has a total of 100 customers. The average purchase is $25 per customer. That means if every customer makes one (1) purchase per month the retail store collects $2500.
In most situations, there will be other retail stores available from where customers can choose to make their purchases. This means Retail Store A is making $2500 per month despite his customers are shopping with other retailers.
Retail Store A purchases the Pro version of Marketing Genius 2.0, and now has an attractive Loyalty Rewards program. Let us say the program only appeals to 10% of his customers. This means 10 of his customers (10% of 100 = 10) will buy more from Retail Store A in order to earn their rewards.
If the average extra purchase per customer is $15, and we have 10 more customers making at least one (1) purchase, this means Retail Store A will gain an extra $150 in that month. Marketing Genius 2.0 is currently only $37, which means Retail Store A made over 4 times the amount needed to cover the payment.
In “real-life” a few things will be different than what is being outlined in the scenario above. Those aspects are:
1. Most businesses with a $25 purchase rate per customer have a lot more than 100 customers
2. Most businesses with less than 100 customers offer products/services that greatly exceed the $25 price point
3. Customers usually make more than one (1) purchase per visit
4. The right rewards campaign will engage more than 10% of your customer base. Statistics site upwards of 57%
In other words, Marketing Genius 2.0 is easily affordable and ideal for any business needing help with their “Customer Retention & Engagement Strategy”. Get it now while the 52% OFF Special is still available.